Treat roundabouts as a single movable node when selecting the entire roundabout, to allow for easier adjustment and alignment.
It might be helpful if roundabouts in the WME could be treated more like area zones—something that can be selected and moved as a whole. As far as I know, the only way to move a roundabout is by either deleting and redrawing it, or carefully shifting each segment one by one—which can be time-consuming and often risks distorting the roundabout's shape. If there were a way to move the entire roundabout while keeping its structure intact, it could make editing a bit easier and more efficient. Just a thought that might be worth considering.
While I don't personally see this as a high priority, I’d like to think that others might find it useful.
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