Blow up algorithm
There has been a Terrible change in the blow up algorithm lately.
In the past, the scale change when approaching a turn or decision making point was gradual and useful, recently the way the map scale chances is horrible.
It changes very very late, sometimes not at all, and when it does, it blows up too much, sometimes not all the relevant info is visible.
Why did it change in the first place? It was perfect before!!!
Change it back!!!!
1
vote