Adam Crane
My feedback
10 results found
-
559 votes
Thanks for your feedback. At this time, this doesn't fit on our roadmap, but we'll keep it in mind for future product planning.
Adam Crane
supported this idea
·
-
645 votes
Hey,
Please note we're changing the status of this suggestion to Currently Not Planned, since we finalized our plans for 2024 and this idea won't be implemented this year.
We hope to include it in our plans for later down the line.
Thanks!
Adam Crane
supported this idea
·
-
897 votes
Thanks for your feedback. At this time, this doesn't fit on our roadmap, but we'll keep it in mind for future product planning.
Adam Crane
supported this idea
·
-
1,338 votes
Adam Crane
supported this idea
·
-
1,842 votes
Adam Crane
supported this idea
·
-
2,463 votes
Thanks for your feedback. At this time, this doesn't fit on our roadmap, but we'll keep it in mind for future product planning.
Adam Crane
supported this idea
·
-
3,449 votes
Thanks for your feedback. At this time, this doesn't fit on our roadmap, but we'll keep it in mind for future product planning.
Adam Crane
supported this idea
·
-
363 votes
An error occurred while saving the comment
Adam Crane
supported this idea
·
-
9 votes
Adam Crane
supported this idea
·
-
82 votes
Thanks for your feedback. At this time, this doesn't fit on our roadmap, but we'll keep it in mind for future product planning.
Adam Crane
supported this idea
·
Add an option to determine how complex you're willing the routes to be. Some may want a route that is really complex provided it saves time. Other times you don't mind taking an extra minute or two if it avoids a couple turns.
This can be helpful if you're in an area you don't really know, so you'd prefer less turns, or a place where the turns tend to be difficult, like low viability, etc.