Separate layer for natural features
To make it lighter to load the map in WME, it would be great to have all natural features in a separate layer under places to be turned on/off. Notably:
- Sea / Lake / Pool
- Forest / Grove
- Rivers / Stream
- Natural features
- Swamp / Marsh
These rarely get URs in any case. It will make it easier and faster to navigate the map, looking for URs.
Yes please! There are times when you only want to turn off certain place types. Either you want to turn off large area places because they are in the way, or you want to turn off places (because there are lots) but leave large areas so that the map draws quicker.
Especially when the coastline is wrong and is corrected by "island", a city along the sea can be fully covered by a place "island" which isn't easy to manage
Perhaps these could be merged with the hidden water layer and editing of those objects could be enabled for end users. We have many false 'island' place types in coastal areas to correct inaccuracies in the water layer.