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  1. 572 votes

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  2. 38,084 votes

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  3. 20 votes

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  4. 820 votes

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  5. 37 votes

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    Jase supported this idea  · 
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    Jase commented  · 

    And I thought my idea was original... you beat me to it by 6 years! Back to the drawing board...
    Also +3 from me!

  6. 40 votes

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  7. 237 votes

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  8. 1,900 votes

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    Jase commented  · 

    Great idea. I have an idea for how this could be implemented that only needs location and direction to be input as a report. - use a moving, probability based shaded section on the map. I'll use an analogy to explain. Think of clear tubing filled with flowing water. The tube represents the road, the water represents the traffic, so the speed and direction the water is moving in the pipe represents the average speed and flow of traffic. Now imagine that a single report of a moving highway patrol car is represented by a single drop of dye added to the water, and map shading approximates how the dye will spread in the tube. The dye will move with the traffic flow, initially as a small concentrated area - representing high probability of police presence - and will gradually spread and become diluted as it moves further from where it was introduced, representing a reduced confidence in precise police location. More drops added (more reports) increase the dye concentration (increased confidence of police presence). In practical terms, light shading on the map would mean "there's one of those @#&!s around here somewhere" - it would still give warning to check speed while managing expectations and avoiding a loss in user confidence (think "boy who cried wolf"). Dark shading approaching would obviously represent a real and present danger to your license allowing you to act accordingly. The water pipe analogy has other practical implications but I won't over do it now; I can elaborate later if anyone actually reads this and is interested...

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  9. 3,410 votes

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  10. 2,741 votes

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