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John M

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  1. 47 votes

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    John M supported this idea  · 
  2. 114 votes
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    John M commented  · 

    I am not familiar with how the rest of the world works but I agree, I think it makes more sense to have the number before the street. I know that in the US, you never say the street name first.

    John M supported this idea  · 
  3. 193 votes
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    Thanks for supporting this suggestion! We've added it to the WME team's backlog, and hope to get to it in the near future. We will follow up here when we have an update, or need more info from the community. 

    John M supported this idea  · 
  4. 7 votes

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    John M commented  · 

    I am not sure what type of instruction I want, but it should be shown visibly in the app.

    John M supported this idea  · 
  5. 61 votes

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    John M supported this idea  · 
  6. 24 votes
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    John M supported this idea  · 
  7. 14 votes
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    John M supported this idea  · 
  8. 501 votes

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    Hey,

    Please note we're changing the status of this suggestion to Not right now, since we finalized our plans for 2024 and this idea won't be implemented this year.

    We hope to include it in our plans for later down the line.

    Thanks!

    John M supported this idea  · 
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    John M commented  · 

    Additionaly, even if it is mapped as two 'one way' segments, it might be good to allow them both to be closed, or even if just the other direction has an accident, there should be a way to close it.

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    John M commented  · 

    I think it would be a great option that when you go to close a road, if the road you are closing is a 2 way segment then there should be a pop up asking if the closure is one way or both directions. I reported a closure today and the app only made it one way when it was actually both ways.

  9. 105 votes
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    John M supported this idea  · 
  10. 190 votes
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    John M supported this idea  · 
  11. 25 votes
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    John M commented  · 

    In my opinion, defaulting to Production PL is a good thing but there probably still needs to be the ability to share the Beta PL link as well (as an option)
    One example would be reporting Beta bugs, they should not be a Production PL

    John M supported this idea  · 
  12. 53 votes
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    Thanks for the suggestion!


    As we are currently moving forward with adding this for natural features, we'd like to implement that first, and then check back to see if this is still relevant after that feature is live.  

    John M supported this idea  · 
  13. 53 votes
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    John M supported this idea  · 
  14. 304 votes
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    John M supported this idea  · 
  15. 41 votes
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    John M commented  · 

    In my opinion, if the POI has to move that far away, most, if not all the information on the POI will need to be corrected. With minimal exceptions, there is little reason not to just delete the original place and add a new one in the new location.

  16. 6 votes
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    John M shared this idea  · 
  17. 34 votes
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    Hey,
    Thank you for this suggestion.

    Currently we won’t move forward with this suggestions as road-shields are assigned to streets and not to segments, which has higher benefit in the mapping process.

    If a user have editing rights to one of the segments on a street he/ she will be able to assign the road shield .

    Best,
    Hezi

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    John M commented  · 

    And to add to the issue. There is curretnly no way for us to know who added/modified a shield.

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    John M commented  · 

    Hezi,

    You said
    "If a user have editing rights to one of the segments on a street he/ she will be able to assign the road shield"

    This is EXACTLY my point. A user DOES NOT have to have editing rights to any segment on a street to be able to add/modify shields.

    For example: I can only edit in the US and have ZERO editing rights in Israel. But I can currently add/modify the shields in Israel.

    Any user that is L4+ can add/modify ANY shields ANYWHERE in the world with no exceptions.

    John M shared this idea  · 
  18. 52 votes
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    John M supported this idea  · 
  19. 13 votes
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    John M supported this idea  · 
  20. 1 vote
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    John M commented  · 

    Thanks for the report. The actual issue is Google Maps. They have the location on Bunker Hill. We have made some changes to our map to help for now and I have submitted a correction to Google Maps to see if I can get them to move their location.

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