Skip to content

Map Editor Suggestions

Welcome to the Map Editor's suggestion box!

This is the place to share your ideas for improving the Waze Map editor.

Looking forward to reviewing your ideas,
The Waze Communities Team.


  • Hot ideas
  • Top ideas
  • New ideas
  • My feedback

88 results found

  1. Update current MAP PROBLEMS scanning to disconnected nodes

    It is becoming increasingly difficult to identify two segments that are very close to each other but not connected. Sometimes they even sit on top but until you click them, you don't realise that they are not connected.

    This leads to many routing issues and is not identified till there is a UR or a chance visual by an editor.

    Validator script and Checker.Waze help with this but you have to be at the location editing. It would be really nice if this "disconnected segments with nodes within 5 metres of each other" could be natively searched by Waze scanner…

    34 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. Show Where Community Schedules Are Used

    In the Community Schedules section of the Waze Map Editor, please make the "Used In" count clickable or provide a way to show a list of school zones using a specific schedule. Currently, it only shows a number, not the actual locations. Recently, I was trying to find a school zone with an incorrect schedule so I could remove it and then delete the Community Schedule, but I couldn’t locate it even after searching an entire province and four major cities.

    66 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    5 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. keyboard shortcut for adding POI

    A significant workflow inefficiency within the Waze Map Editor (WME) currently stems from the lack of keyboard shortcuts for adding Points of Interest (POIs). Users are required to rely solely on mouse interaction – hovering over the POI menu and clicking the desired category – every single time they need to add a new point.
    This becomes particularly tedious for editors who frequently utilize specific categories. For instance, I personally rely heavily on the 'OTHER' POI category. This isn't for standard points, but rather as a necessary workaround to map complex Residential Place Points (RPPs) or House Numbers (HNs) that…

    39 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. Segment history - moved house numbers

    When looking at segment history, you can see details of house numbers that have been added or removed. When the position of the house number is changed, the history says "House Number: Missing Data". It would be better to list the house number and that it was moved.

    46 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. Counter for Chargers at a Charging Station

    Please add a counter to charging station tab Chargers. Once you need to scroll (~7+ charging points), it's difficult to assess how many chargers there are. Example: this Tesla Supercharger: https://waze.com/nl/editor?env=row&lat=52.16064&lon=4.54912&zoomLevel=20&venues=2949642.29824096.27841780

    Just something like this would suffice: https://i.postimg.cc/90z5LZ8z/afbeelding.png

    27 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. House number editing no longer shows reason for HN error

    With the recently released change to how we edit house numbers, we no longer see information of why there is a problem (wrong side, already exists, etc). This functionality needs to be added back, or the actual error needs to be added to the error message, so we understand what the issue is.

    Details were provided in this beta post.
    https://www.waze.com/discuss/t/a-faster-way-to-add-house-numbers-in-wme-for-segments/358469/20

    77 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. Expand external visual cue on mouseover

    Several years ago the WME interface was changed and it reduced how much information was visible when adding an external provider. You could no longer see the difference between two entries because the text simply isn't visible and longer place names make it worse. Editors would have to select a provider to see the address and determine if it was correct. If it was not, they would have to search again and select another entry. Repeat the process until you find the correct entry. If there is no entry, you have tried five different times to find out. For some…

    97 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    3 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. Add more keyboard shortcut options for drawing Hazards

    Right now, we've got a long list of Permanent Hazards available to map, but only two (Speed bump and Speed camera) have assigned keyboard shortcuts.

    Having more keyboard shortcuts would be super helpful for productivity. Personally, I think the default shortcut for each hazard could be blank/none, so users can set their own preferred keys for the hazards they use most often.

    Link to the forum discussion: https://www.waze.com/discuss/t/new-feature-alert-permanent-hazards-now-available-in-wme-all-environments/350757/36

    33 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. Add keyboard shortcut for Permanent Hazard Direction

    At the moment, the UX isn't very user-friendly when it comes to selecting the direction for Permanent Hazards. We have to choose between A/B without actually seeing where A or B are..! 🙄

    A/B are displayed only when segments is selected, but hazard direction can only be adjusted when hazards themselves are selected.

    Since we already have a shortcut to 'Toggle segment direction', could we extend this functionality to Hazards as well?

    Link to the original discussion: https://www.waze.com/discuss/t/new-feature-alert-permanent-hazards-now-available-in-wme-all-environments/350757/36

    28 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. Drawing similar type segments

    In WME Advanced Preferences, similar to the option to “Draw new roads as two-way,” add an option to be able to change the default Road Type to something other than Street.

    Helpful when adding a new highway/freeway or a parking lot where all the segment types are the same, I would like to check a box in the Preferences to either “Draw all segments as [Road Type selection]” or “Default Road Type [selection]”

    77 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    6 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. Add Driving Restriction option to enable Toll flag for specific date / time / vehicle settings

    Driving Restrictions currently has Allowed, Toll Free, Prohibited
    But we also need an option to explicitly set Toll Enabled

    We have a road that operates as a Toll road for all vehicles 6-9am but then changes to not a Toll road (also for all vehicles) from 9:01am to 5:59am the following day.

    We can't use the Toll Free option as there isn't a subset of vehicles that are not charged a Toll during this time period.

    Also setting a Toll Free period 9:01 to 5:59 has no impact as the driving restriction is only checked during the hours its active…

    50 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. Support "alternate one ways" as permanent hazards

    Allow mapping permanent "alternate one ways" as permanent hazards.

    Alternate one ways are two-way roads that are not wide enough for two vehicles to transit in opposite directions at the same time.

    In Europe, they are the road section within a square blue sign with two arrows (this side has the right of way) and a white circle with 2 arrows with a red border (this way must give way if someone is already transiting from the other direction).

    71 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. Save all native WME client settings on server side

    Base WME client settings are only saved to the local machine, as every time you log in somewhere on a new workstation, you have to go restore your preferences such as Environment, Language, Imperial/Metric, Compact Mode, Transparent Arrows, etc.

    However, with the implementation of Issue Tracker, saved filter settings are immediately accessible upon a new login, proving that WME user settings can be saved at the server end.

    Please save all native WME settings on the server side so that they are already in place when an existing editor logs in on a new workstation for the first time.

    100 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. Issue Tracker - add filter by Language

    Now that the Language setting is attached to URs, it would be very beneficial in terms of efficiency to have the ability to filter by language in the Issue Tracker.

    The filter should allow editors to select one or more languages and either include or exclude the selection.

    For example:
    1. include: English + French + Greek
    2. exclude: Greek

    35 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. Remember "Update results when map moves" setting

    When checking/unchecking "Update results when map moves", the setting does not persist upon refresh. It would be nice to have this setting remembered when it's checked/unchecked.

    (there is a workaround by clicking filter->Apply, but it isn't obvious that this is necessary)

    46 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. issue tracker: add new area filter - "My editable areas"

    For new editors, without a managed area the current Area filters don't allow them to see everything they have editing rights to manage. There should be an additional "My editable areas" option that filters aligned to the Editable Areas layer.

    71 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. Issue Tracker: within the Areas I Manage list, add an "All my areas" option

    An All my areas option will give me a high-level view of all the areas I manage without selecting each area.

    29 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  18. Expand character limit for the name of an MTE

    Currently the character limit for the name of an MTE is 25. Common MTE names often come very close or exceed 25 characters, such as "Electric Ave Bridge Replacement" (31 characters). It would be helpful to have the character count increased, possibly by another 10-20 or more.

    87 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. Default new users in US and UK to Imperial units

    Since the wonderful new Edit Suggestions tool has been released, we have seen many (too many) suggestions from well-meaning users in the US to change speed limits to values like 16 or 31 mph. Obviously these users were set by default to use metric units without realizing it.

    If a user tries to edit using the WME for the first time in a country that uses Imperial speed limits (which I believe is only the US, UK, Anguilla, Antigua, Barbados, and the Cayman Islands), their units should automatically be set to Imperial by default.

    53 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    3 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. Allow Junction Boxes and Paths to exist together

    When editing, there are many times that you need to restrict a turn that would require the use of a Junction Box (JB) to accomplish. The issue is that if a different route, that does not fit in the JB, needs to have Paths set up, we have to choose one or the other.

    We need the ability to set Paths through a JB

    557 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
← Previous 1 3 4 5
  • Don't see your idea?

Map Editor Suggestions

Categories

Feedback and Knowledge Base